hosting a gameserver, udp protocol issues
I've noticed a strange behaviour on most games i was trying to run.servers are built on Intel® Server Board SE7501BR2, Seagate 10K Scsi drives, 1GB Kingmax paired memory with two xeons onboard with HTT enabled.
the problem is, ping-times are very unstable, it jumps from 10-20ms ,wich is corresponding to real ICMP ping response, to 30-40, not lagging, just unstable.
Running RedHat 9 with latest updates and 2.4.20-30.9-smp kernel without any modifications. Connection is superb 1gbit/s via builtin intel gigabit-class card. Routers/switches all core Cisco products, i think it's somewhere in the system, but i'am no qualified that much

tried to running any of games via nice -n -20...didn't help to stabilize
thanx in advance for any opinion on that matter