hlds_amd64 Problems?

I was wondering if any game hosts out there that are running the 64bit binaries are having this problem.

Just a few ago i was told a server crashed (HLDS);

dmesg-

Code:
hlds_amd64[2635]: segfault at 00000030b2e2fc18 rip 00000030b2e2fc18 rsp 0000007fbfffe2e8 error 15
hlds_amd64[3189]: segfault at 00000030b2e2fc18 rip 00000030b2e2fc18 rsp 0000007fbfffe2f8 error 15
ifconfig-

Code:
          RX packets:69540073 errors:0 dropped:0 overruns:0 frame:0
          TX packets:45965592 errors:25664 dropped:0 overruns:0 carrier:0
          collisions:1102107 txqueuelen:1000
          RX bytes:6775995072 (23.3 GiB)  TX bytes:8994079724 (38.3 GiB)
          Interrupt:185
Code:
[gotlan@server01 deathmatch]$ ldd hlds_amd64
        libdl.so.2 => /lib64/libdl.so.2 (0x00000030b2f00000)
        libpthread.so.0 => /lib64/tls/libpthread.so.0 (0x00000030b4800000)
        libstdc++.so.5 => /usr/lib64/libstdc++.so.5 (0x0000002a9555e000)
        libm.so.6 => /lib64/tls/libm.so.6 (0x00000030b3100000)
        libgcc_s.so.1 => /lib64/libgcc_s.so.1 (0x00000030b4c00000)
        libc.so.6 => /lib64/tls/libc.so.6 (0x00000030b2c00000)
        /lib64/ld-linux-x86-64.so.2 (0x00000030b2a00000)

Kernel - 2.6.9-22.0.2.ELsmp
Distro - Centos 4.2

AMX MODX and CSDM 2.0

 

 

 

 

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